VFX Sprite Mask Reveal

A material for Masking an Revealing VFX Sprites

FREE
Choose License :
  • Open use License
  • Free to use in any project

$0.00

Product Description

A material with a secondary Mask for Reveal VFX Sprites

Contains:

 

Unreal Engine Version: UEFN, 5.3+
Materials: 1 Master material
Textures: 2

 

Parameters:
Enable_Spline_Thicken_WPO, Main_Texture_Coord_Set_False_0_True_1, Enable_Texture_SubUV, Mask_Texture_Coord_Set_False_0_True_1, Mask_True_Mask_Sampler_False_Alpha_Sampler, Main_True_Mask_Sampler_False_Alpha_Sampler, Enable_Mask, Enable_Vertex_Opacity_Mult, Mask_Distortion_Enabled, Main_Distortion_Enabled, Main_UV_Scale_X, Main_UV_Scale_Y, Main_Offset_X, Main_Offset_Y, Main_Panner_Speed_X, Main_Panner_Speed_Y, Mask_UV_Scale_X, Mask_UV_Scale_Y, Mask_Offset_X, Mask_Offset_Y, Mask_Panner_Speed_X, Mask_Panner_Speed_Y, Depth_Fade, Near_Camera_Distance_Fade, Mask_Intensity_Hardness, Main_Intensity_Hardness, Colour_Mult_Mask_0_or_1_Add_Mask, Opacity_Mult_Mask_0_or_1_Add_Mask, Opacity_Vertex_Colour_Intensity, Opacity_Vertex_Colour_Pow, Mask_Power, Mask_Add, Main_Power, Main_Add, Base_Colour_Mult, Emissive_Colour_Pow, Emissive_Colour_Mult, Base_Colour_Pow, Opacity_Pow, Opacity_Mult, Mask_Dist_UV_Scale_X, Mask_Dist_UV_Scale_Y, Mask_Dist_UV_Offset_X, Mask_Dist_UV_Offset_Y, Mask_Dist_Panner_Speed_X, Mask_Dist_Panner_Speed_Y, Mask_Dist_Time_Scale, Mask_Dist_Rotation_Center_X, Mask_Dist_Rotation_Center_Y, Mask_Dist_Rotation_Speed, Mask_Dist_UVCoord_0_or_1, Main_Dist_UV_Scale_X, Main_Dist_UV_Scale_Y, Main_Dist_UV_Offset_X, Main_Dist_UV_Offset_Y, Main_Dist_Panner_Speed_X, Main_Dist_Panner_Speed_Y, Main_Dist_Time_Scale, Main_Dist_Rotation_Center_X, Main_Dist_Rotation_Center_Y, Main_Dist_Rotation_Speed, Main_Dist_UVCoord_0_or_1, Mask_Dist_Remap_Min, Mask_Dist_Remap_Max, Main_Dist_Remap_Min, Main_Dist_Remap_Max, Mask_Clamp_UV_X_0_or_1, Mask_Clamp_UV_Y_0_or_1, Main_Clamp_UV_X_0_or_1, Main_Clamp_UV_Y_0_or_1, Mask_Frac_UVs, View_Angle_Fade, Spline_Width_Base, Spline_Width_Tip, Spline_Thickness_TexCoord_0_or_1, Reverse_Depth_Fade_0_or_1, Main_Texture_Mask_Sampler, Mask_Texture_Mask_Sampler, Main_SubUV_Texture_Mask_Sampler, Mask_Texture_Alpha_Sampler, Main_SubUV_Texture_Alpha_Sampler, Main_Texture_Alpha_Sampler, Mask_Distortion_Texture, Main_Distortion_Texture