Rain From Edge With Curve Distribution With Impacts

A rain effect spawning in an edge/line shape and impacts with a distribution curve

$5.00
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  • Single user License Only
  • Revenue under 100k

$5.00$99.00

Product Description

A rain effect spawning in an edge/line shape, the spawning along the line is controlled with a distribution curve so can be shaped. The Impacts spawner also is a line that has a distribution spawner to control the area along the line where the impacts spawn.

 

Contains:

 

Unreal Engine Version: UEFN, 5.3, 5.4
Effect Type: CPU, GPU
Master Materials: 1
Material Instances: 2
Textures: 2

 

Parameters:

 

 

Rain
Rain – Colour, Rain – Emissive Intensity, Rain – Alpha Max, Rain – Alpha Min, Rain – Spawn Rate, Rain – Spawn Curve Distribution, Rain – Line Length, Rain – Gravity, Rain – Initial Velocity Max, Rain – Initial Velocity Min, Rain – Kill Box Enabled?, Rain – Kill Box Size, Rain – Sprite Size Scale Factor, Rain – Sprite Size Max, Rain – Sprite Size Min,
 

Impacts
Impacts – Colour, Impacts – Emissive Boost, Impacts – Alpha Max, Impacts – Alpha Min, Impacts – Spawn Rate, Impacts – Size Max, Impacts – Size Min, Impacts – Line Center Point, Impacts – Line Length, Impacts – Line Normalized Rotation, Impacts – Line Offset, Impacts – Line Thickness, Impacts – Random Distribution Curve, Impacts – Thickness Profile Curve,
 

Optimization
Rain – Max Spawn Distance, Impacts – Max Spawn Distance

 

Component Assets:


Material:
VFX Sprite Basic
Texture:
Rain Drops 01, Rain Impacts 01 

 

Source Files:


Substance Designer File: Rain Drops 01, Rain Impacts 01