Price range: $5.00 through $99.00
Product Description
A basic rain impact effect spawning on a sampled Static Mesh, will only spawn on a given mesh directional normal.
For example, if you set your directional normal to 0,0,1 and set the tightness to 0.75, particles should only spawn on faces that are pointing up in the Z axis or close to that given direction.
Contains:
Unreal Engine Version: UEFN, 5.3, 5.4
Effect Type: CPU, GPU
Master Materials: 1
Material Instances: 1
Textures: 1
Parameters:
Impacts
Impacts – Colour, Impacts – Emissive Boost, Impacts – Alpha Max, Impacts – Alpha Min, Impacts – Spawn Rate, Impacts – Direction Normal, Impacts – Normalized Directional Tightness, Impacts – Normal Offset, Impacts – Size Max, Impacts – Size Min, Impacts – Static Mesh ,
Optimization
Impacts – Max Spawn Distance
Component Assets:
Material: VFX Sprite Basic
Texture: Rain Impacts 01
Module: Kill By Normal
Source Files:
Substance Designer File: Rain Impacts 01




