Licence Type Team size Funding/revenue cap* Who can use it What they can use it for
Free to Use n/a n/a Anyone Feel free to use this in your tutorials or your projects for personal or commercial usage and let us know! We'd love to show off our communities creations! But please don't try and pass it off as your own work or resell it.
Individual 1 n/a Only you (not any employees or contractors, or anyone else working on the same project) Any screen production or project (including film, television. games and multimedia) developed by you in accordance with the EULA.
Studio - small 1-5 USD$100,000 or less Only you, and up to 5 employees or contractors working on the same project or at the same studio Any screen production or project (including film, television. games and multimedia) developed by the Studio in accordance with the EULA.
Studio - medium Any Between USD$100,000 and USD$1,000,000 Only you, and your employees or contractors working on the same project or at the same studio Any screen production or project (including film, television. games and multimedia) developed by the Studio in accordance with the EULA
Studio - large Any Greater than USD$1,000,000 Only you, and your employees or contractors working on the same project or at the same studio Any screen production or project (including film, television. games and multimedia) developed by the Studio in accordance with the EULA
Studio - UGC Platform Any n/a n/a Are you building UGC Platform and want to use our assets on your platform? Then please reach out to us about a custom license here: business@vfx-vault.com
Educational n/a n/a - must be an education institution offering game development or similar courses and approved by us Only your staff and enrolled students As part of formal teaching activities you offer, not for any commercial purpose or financial profit

Please get in touch with us at business@vfx-vault.com if you are unsure what type of license you need or to discuss a custom arrangement if you are:

  • a freelancer wishing to use Assets in your work for other customers; or
  • a studio or developer wanting to use Assets to create or in connection with user-generated content.

*Funding/revenue cap applies to any equity, grant or other funding, and to any revenue earned by the studio on a lifetime basis.